We’re excited to announce that Remedy will be presenting the first ever live demo of Quantum Break’s time-amplified gameplay at Gamescom in August. Launching in 2015, Quantum Break will deliver an unprecedented fusion of cinematic gameplay and high-quality, live-action storytelling – exclusively on Xbox One.
We’re proud to announce that we have an Oscar winner in the house! Before joining Remedy, our VFX mastermind Greg worked on the critically acclaimed Alfonso Cuarón film Gravity. The movie received – among many other category wins – an Academy award for visual effects last night.
…and you’re invited! We have a ton of new job openings available, check out the current list here. Remedy is a place that brings together smart and talented people from around the world. We’re offering you an engaging work environment, competitive compensation packages and a great work-life balance. Read more about the Remedy perks on the recruit page.
Remedy Entertainment Ltd. is a privately held developer of state-of-the-art action games, game franchises and cutting edge technology. Remedy is based in Espoo, Finland. Highly acclaimed games include Death Rally, Max Payne, Max Payne 2: The Fall of Max Payne, Alan Wake and Alan Wake's American Nightmare.
Remedy's AAA franchises (PC, Xbox, Playstation) are global success stories, selling over 10 million games and enjoying adaptations from books to movies. Remedy's digital games (iOS, Android, XBLA, Steam) are also critically acclaimed, with over 13 million downloads and hitting no.1 in over 100 countries worldwide.
Remedy is currently working on Quantum Break, a genre defining experience coming exclusively to Xbox One, as well as Agents of Storm coming to iPad and iPhone in early 2014.