The world’s largest video game magazine got their hands on an exclusive Quantum Break demo and met the team behind the experience to tell the origin story of both the game and the show. Make sure to get your hands on the December 2015 issue of Game Informer to find out more about the past, the present and the imminent shipment of Remedy’s latest and greatest undertaking.
A shooter on the cover, it’s Joyce! Our protagonist got his first magazine feature after Edge stopped by the Remedy studios in Finland and sat down with Quantum Break creative director Sam Lake and game director Mikael Kasurinen for an in-depth look into the ambitious, timey wimey Xbox One title.
Remedy’s epic 20th birthday party took place at our studios in Finland a week ago. Max Payne and Alan Wake themed craft beers, B-Smokery’s smoking hot treats, chocolatey confections from the Oh Deer Diner, Suffering Bastards at the Valkyr Cocktail Bar & Lounge…
Remedy Entertainment Ltd. is a privately held video game developer founded in 1995. Our studio is based in Espoo, Finland.
We create state-of-the-art, story-driven action games and cutting edge 3D game technology. Our highly acclaimed games include Death Rally, Max Payne, Max Payne 2: The Fall of Max Payne, Alan Wake, Alan Wake’s American Nightmare and Quantum Break.
Remedy is known for big screen experiences on major console platforms and PC. Our digital releases such as Alan Wake and Death Rally Mobile have gained over 13 million downloads and reached the #1 top selling spot in over 100 countries. Remedy's games have sold over 10 million copies on consoles and been made into books, comics, concerts and even a Hollywood movie.
Remedy is currently working on Quantum Break, a genre defining experience coming to Xbox One in April 5th 2016.