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	<title>Remedy</title>
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	<link>http://remedygames.com</link>
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		<title>Behind the scenes of Quantum Break</title>
		<link>http://remedygames.com/behind-the-scenes-of-quantum-break/</link>
		<comments>http://remedygames.com/behind-the-scenes-of-quantum-break/#comments</comments>
		<pubDate>Tue, 11 Jun 2013 14:51:44 +0000</pubDate>
		<dc:creator>Lauri</dc:creator>
				<category><![CDATA[Quantum Break]]></category>

		<guid isPermaLink="false">http://remedygames.com/?p=1535</guid>
		<description><![CDATA[Get behind the scenes of Remedy Entertainment and meet the people working on Quantum Break, the genre defining experience that blurs the line between games and television.]]></description>
			<content:encoded><![CDATA[<p>Get behind the scenes of Remedy Entertainment and meet the people working on Quantum Break, the genre defining experience that blurs the line between games and television.<span id="more-1535"></span></p>
<p><iframe src="http://www.youtube.com/embed/Rly8s1ZkkL4?rel=0" frameborder="0" width="640" height="360"></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Quantum Break E3 trailer &amp; screenshots</title>
		<link>http://remedygames.com/quantum-break-e3-trailer/</link>
		<comments>http://remedygames.com/quantum-break-e3-trailer/#comments</comments>
		<pubDate>Mon, 10 Jun 2013 17:22:15 +0000</pubDate>
		<dc:creator>Lauri</dc:creator>
				<category><![CDATA[Quantum Break]]></category>

		<guid isPermaLink="false">http://remedygames.com/?p=1519</guid>
		<description><![CDATA[Our Creative Director Sam Lake took the stage at the Xbox One @ E3 event and introduced new material from Quantum Break, running real time in-engine. Meet Jack Joyce, our desperate hero, a survivor of a failed science experiment that &#8230;]]></description>
			<content:encoded><![CDATA[<p>Our Creative Director Sam Lake took the stage at the Xbox One @ E3 event and introduced new material from Quantum Break, running real time in-engine. Meet Jack Joyce, our desperate hero, a survivor of a failed science experiment that<span id="more-1519"></span> killed his brother and broke down time. This manifests as time anomalies where time stutters and freezes. Now Jack struggles to master his newfound powers to save the day before time literally runs out.</p>
<p><iframe src="http://www.youtube.com/embed/E087GDdXYl4?rel=0" frameborder="0" width="640" height="360"></iframe></p>
<p><a href="http://remedygames.com/wp-content/uploads/2013/06/Quantum_Screenshot_1.jpg" rel="lightbox[1519]" title="Quantum_Screenshot_1"><img class="alignnone size-thumbnail wp-image-1515" title="Quantum Break E3 trailer & screenshots" src="http://remedygames.com/wp-content/uploads/2013/06/Quantum_Screenshot_1-150x150.jpg" alt="Quantum Screenshot 1 150x150 Quantum Break E3 trailer & screenshots" width="150" height="150" /></a> <a href="http://remedygames.com/wp-content/uploads/2013/06/Quantum_Screenshot_2.jpg" rel="lightbox[1519]" title="Quantum_Screenshot_2"><img class="alignnone size-thumbnail wp-image-1516" title="Quantum Break E3 trailer & screenshots" src="http://remedygames.com/wp-content/uploads/2013/06/Quantum_Screenshot_2-150x150.jpg" alt="Quantum Screenshot 2 150x150 Quantum Break E3 trailer & screenshots" width="150" height="150" /></a> <a href="http://remedygames.com/wp-content/uploads/2013/06/Quantum_Screenshot_3.jpg" rel="lightbox[1519]" title="Quantum_Screenshot_3"><img class="alignnone size-thumbnail wp-image-1517" title="Quantum Break E3 trailer & screenshots" src="http://remedygames.com/wp-content/uploads/2013/06/Quantum_Screenshot_3-150x150.jpg" alt="Quantum Screenshot 3 150x150 Quantum Break E3 trailer & screenshots" width="150" height="150" /></a> <a href="http://remedygames.com/wp-content/uploads/2013/06/Quantum_Wallpaper_Jack.jpg" rel="lightbox[1519]" title="Quantum_Wallpaper_Jack"><img class="alignnone size-thumbnail wp-image-1518" title="Quantum Break E3 trailer & screenshots" src="http://remedygames.com/wp-content/uploads/2013/06/Quantum_Wallpaper_Jack-150x150.jpg" alt="Quantum Wallpaper Jack 150x150 Quantum Break E3 trailer & screenshots" width="150" height="150" /></a></p>
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		<item>
		<title>Say hello to Remedy</title>
		<link>http://remedygames.com/say-hello-to-remedy/</link>
		<comments>http://remedygames.com/say-hello-to-remedy/#comments</comments>
		<pubDate>Wed, 05 Jun 2013 15:13:39 +0000</pubDate>
		<dc:creator>Lauri</dc:creator>
				<category><![CDATA[Remedy Entertainment]]></category>

		<guid isPermaLink="false">http://remedygames.com/?p=1499</guid>
		<description><![CDATA[Spending long hours at the office during summer can take its toll, especially when the building is pretty much covered with windows and all you can see is the amazing weather outside. Now we have something better to look at. &#8230;]]></description>
			<content:encoded><![CDATA[<p>Spending long hours at the office during summer can take its toll, especially when the building is pretty much covered with windows and all you can see is the amazing weather outside. Now we have something better to look at.<span id="more-1499"></span></p>
<p>With the combination of a modern communication medium and cutting-edge-in-the-90&#8242;s technology we present to you: <strong>The Remedy Kitchen Twitter TV™</strong>. Tweet your greetings to our developers by using the hashtag <strong><a href="https://twitter.com/search?q=%23heyRMD" target="_blank">#heyRMD</a></strong>. If you&#8217;re lucky enough (or just figure out the Finnish time zone and lunch hours), someone might read your message while eating and choke with laughter. Or just choke, which wouldn&#8217;t be nice at all, because we need <a href="http://remedygames.com/recruit">more developers</a> hired than choked. Happy tweeting!</p>
]]></content:encoded>
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		<title>Quantum Break teaser art revealed</title>
		<link>http://remedygames.com/quantum-break-teaser-art-revealed/</link>
		<comments>http://remedygames.com/quantum-break-teaser-art-revealed/#comments</comments>
		<pubDate>Thu, 30 May 2013 11:59:35 +0000</pubDate>
		<dc:creator>Lauri</dc:creator>
				<category><![CDATA[Quantum Break]]></category>

		<guid isPermaLink="false">http://remedygames.com/?p=1482</guid>
		<description><![CDATA[Take a look at the teaser art of Remedy&#8217;s next big thing, Quantum Break, developed exclusively for Xbox One.  ]]></description>
			<content:encoded><![CDATA[<p>Take a look at the teaser art of Remedy&#8217;s next big thing, Quantum Break, developed exclusively for Xbox One.<span id="more-1482"></span></p>
<p><a href="http://remedygames.com/wp-content/uploads/2013/05/QB_cover.jpg" rel="lightbox[1482]" title="Quantum Break cover art"><img class="alignnone size-thumbnail wp-image-1485" title="Quantum Break teaser art revealed" src="http://remedygames.com/wp-content/uploads/2013/05/QB_cover-150x150.jpg" alt="QB cover 150x150 Quantum Break teaser art revealed" width="150" height="150" /></a> <a href="http://remedygames.com/wp-content/uploads/2013/05/QB_Xbox_One1.jpg" rel="lightbox[1482]" title="Quantum Break for Xbox One"><img class="alignnone size-thumbnail wp-image-1487" title="Quantum Break teaser art revealed" src="http://remedygames.com/wp-content/uploads/2013/05/QB_Xbox_One1-150x150.jpg" alt="QB Xbox One1 150x150 Quantum Break teaser art revealed" width="150" height="150" /></a></p>
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		<item>
		<title>Environment Artist</title>
		<link>http://remedygames.com/job_offer/environment-artist/</link>
		<comments>http://remedygames.com/job_offer/environment-artist/#comments</comments>
		<pubDate>Wed, 22 May 2013 11:44:27 +0000</pubDate>
		<dc:creator>Camilla</dc:creator>
		
		<guid isPermaLink="false">http://remedygames.com/?post_type=job_offer&#038;p=1464</guid>
		<description><![CDATA[Remedy Entertainment, the creator of Max Payne® and Alan Wake®, and one of the leading independent game studios in the world is now looking for an Environment Artist for Quantum Break on Xbox One. We are looking for a great &#8230;]]></description>
			<content:encoded><![CDATA[<p><strong>Remedy Entertainment</strong>, the creator of <em>Max Payne<sup>®</sup></em><em> </em>and <em>Alan Wake<sup>®</sup>, </em>and one of the leading independent game studios in the world is now looking for an<strong> Environment Artist</strong> for <em>Quantum Break</em> on Xbox One.</p>
<p>We are looking for a great artist who wants to create visually stunning and industry-leading game worlds. Ideally, you will have a strong understanding of composition, form, shape, volume and structure, as well as an excellent eye for light, shade and color. You know how to work with concept art and creative direction to create a diverse range of organic and architectural environments. You know how to work within a team to achieve these goals. Understanding pacing and large scale game worlds is a must.</p>
<p>Requirements &amp; skills:</p>
<ul>
<li>2 to 5 years of experience in game development and a shipped product as an artist</li>
<li>You have a great understanding of form, mass and volume</li>
<li>You have a strong understanding of color theory, materials and lighting</li>
<li>You have proficient knowledge of MAX/ Maya, MudBox / ZBrush and Photoshop</li>
<li>Ability to work with high and low detail assets
<ul>
<li>Clear verbal and written communication in English</li>
<li>Able to showcase your awesome online portfolio</li>
</ul>
</li>
</ul>
<p>Plusses:</p>
<ul>
<li>Background in traditional art and any relevant experience or studies, for instance photography or architecture</li>
<li>Experience of using level/ environment editors</li>
</ul>
<p><strong>What’s in it for you then?</strong></p>
<p>Working as a member of our talented and experienced team with our world-class game technology means you have an excellent opportunity to develop yourself and take your career to new heights. We work hard but we also value a sane work-life balance, and we’re committed to providing our team a relaxed working environment. Naturally there’s a competitive compensation package with health care &amp; insurance waiting for you, and should you be moving from abroad we’re there for you every step of the way.</p>
<p>The Remedy offices are situated in Espoo, Finland and relocation to the greater Helsinki area will be required. To apply, please fill in the<a href="http://remedygames.com/extra/job-form/"> application form</a> <strong><span style="text-decoration: underline;">by June 9th 2013</span></strong> with your CV and other information relevant to the position.</p>
<p>Remedy Entertainment Ltd., a privately held developer of action computer games, game franchises and leading edge 3D game technology is based in Espoo, Finland. Further information: <a href="http://www.remedygames.com/">http://www.remedygames.com</a><br />
Alan Wake and Remedy trademarks and logos are property of Remedy Entertainment Ltd.  Microsoft Xbox 360 is a registered trademark of Microsoft Corp.  Max Payne is a trademark of Take-Two Interactive Software, Inc. All rights reserved.</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>Quantum Break announced</title>
		<link>http://remedygames.com/quantum-break-announced/</link>
		<comments>http://remedygames.com/quantum-break-announced/#comments</comments>
		<pubDate>Tue, 21 May 2013 18:24:15 +0000</pubDate>
		<dc:creator>Lauri</dc:creator>
				<category><![CDATA[Quantum Break]]></category>

		<guid isPermaLink="false">http://remedygames.com/?p=1440</guid>
		<description><![CDATA[Developed exclusively for Xbox One, Quantum Break blurs the line between television and gameplay, integrating the two into one seamless, uniquely immersive experience. Quantum Break weaves the cinematic action of intense gameplay with the tension and drama of scripted television, &#8230;]]></description>
			<content:encoded><![CDATA[<p>Developed exclusively for Xbox One, Quantum Break blurs the line between television and gameplay, integrating the two into one seamless, uniquely immersive experience. <span id="more-1440"></span>Quantum Break weaves the cinematic action of intense gameplay with the tension and drama of scripted television, creating a world where each has a direct impact on the other.</p>
<p>For latest Quantum Break news, check out the official <strong><a href="http://facebook.com/quantumbreak" target="_blank">Facebook</a></strong> and <strong><a href="http://twitter.com/remedygames" target="_blank">Twitter</a></strong> channels.</p>
<p><iframe src="http://www.youtube.com/embed/75GoSeonbvY?rel=0" frameborder="0" width="640" height="360"></iframe></p>
]]></content:encoded>
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		<title>Friday social!</title>
		<link>http://remedygames.com/friday-social/</link>
		<comments>http://remedygames.com/friday-social/#comments</comments>
		<pubDate>Fri, 22 Mar 2013 13:42:25 +0000</pubDate>
		<dc:creator>Lauri</dc:creator>
				<category><![CDATA[Friday social]]></category>

		<guid isPermaLink="false">http://remedygames.com/?p=1337</guid>
		<description><![CDATA[Oh that joyful scream that echoes the Remedy offices by the end of the week, every week&#8230; Traditionally people gather around the kitchen area at 3 PM for a nice treat and casual (usually work-related) chat. This Friday it was &#8230;]]></description>
			<content:encoded><![CDATA[<p>Oh that joyful scream that echoes the Remedy offices by the end of the week, every week&#8230; Traditionally people gather around the kitchen area at 3 PM for a nice treat and casual (usually work-related) chat. This Friday it was all about ice cream and debate over which flavour to choose. Yum!</p>
]]></content:encoded>
			<wfw:commentRss>http://remedygames.com/friday-social/feed/</wfw:commentRss>
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		<title>Senior Gameplay Designer</title>
		<link>http://remedygames.com/job_offer/senior-gameplay-designer/</link>
		<comments>http://remedygames.com/job_offer/senior-gameplay-designer/#comments</comments>
		<pubDate>Tue, 19 Feb 2013 13:40:01 +0000</pubDate>
		<dc:creator>JP</dc:creator>
		
		<guid isPermaLink="false">http://remedygames.com/?post_type=job_offer&#038;p=1302</guid>
		<description><![CDATA[Remedy Entertainment, the creator of Max Payne® and Alan Wake®, and one of the leading independent game studios in the world is looking for an experienced Senior Gameplay Designer for Quantum Break on Xbox One. As a Senior Gameplay Designer you will be designing and &#8230;]]></description>
			<content:encoded><![CDATA[<p><strong>Remedy Entertainment</strong>, the creator of <em>Max Payne<sup>®</sup></em> and <em>Alan Wake<sup>®</sup>,</em> and one of the leading independent game studios in the world is looking for an experienced<strong> Senior Gameplay Designer</strong> for <em>Quantum Break</em> on Xbox One.</p>
<p>As a Senior Gameplay Designer you will be designing and iterating the core action and combat mechanics of the game. You’ll be hands-on with the fundamental building blocks of ‘fun’,  working closely with Gameplay Programmers, Animators and Level Designers in the quest for truly awesome gameplay.</p>
<p><strong>Requirements &amp; skills:</strong></p>
<ul>
<li>Shipped 2+ AAA current gen titles as a gameplay/systems designer</li>
<li>Demonstrated ability to design and finalize gameplay systems related to third/first person combat</li>
<li>In-depth knowledge of all the systems and features relevant for a top-tier action title. You’re expected to know your way around the current standards of the third/first person action games – and then be able to find ways to surpass them</li>
<li>Excellent verbal and written communication skills</li>
<li>Able to work and thrive in a team environment</li>
</ul>
<p><strong>Plusses:</strong></p>
<ul>
<li>Experience with level editors, scripting languages and 3D modeling tools (UnrealEd, Halo: Forge, 3DS Max, Maya, Hammer, Radiant, etc.)</li>
<li>Experience with  gameplay animation</li>
<li>Experience with  gameplay AI</li>
</ul>
<p>&nbsp;</p>
<p><strong>Remedy offers:</strong></p>
<ul>
<li>An important role in a leading independent game studio</li>
<li>A fast-paced, exciting working environment</li>
<li>A competitive compensation package</li>
<li>Focused, yet relaxed teammates and a lot of responsibility</li>
</ul>
<p>The Remedy offices are situated in Espoo, Finland and relocation to the Espoo/Helsinki area will be required. This is a permanent position.To apply, please fill in the<a href="http://remedygames.com/extra/job-form/"> application form</a> with your CV and other information relevant to the position.</p>
<p>Remedy Entertainment Ltd., a privately held developer of action computer games, game franchises and leading edge 3D game technology is based in Espoo, Finland. Further information: <a href="http://www.remedygames.com">http://www.remedygames.com</a><br />
Alan Wake and Remedy trademarks and logos are property of Remedy Entertainment Ltd.  Max Payne is a trademark of Take-Two Interactive Software, Inc. All rights reserved.</p>
]]></content:encoded>
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		<title>Systems Designer</title>
		<link>http://remedygames.com/job_offer/systems-designer/</link>
		<comments>http://remedygames.com/job_offer/systems-designer/#comments</comments>
		<pubDate>Tue, 19 Feb 2013 13:30:40 +0000</pubDate>
		<dc:creator>Camilla</dc:creator>
		
		<guid isPermaLink="false">http://remedygames.com/?post_type=job_offer&#038;p=1304</guid>
		<description><![CDATA[Remedy Entertainment, the creator of Max Payne® and Alan Wake®, and one of the leading independent game studios in the world is looking for a Systems Designer for Quantum Break on Xbox One. As a Systems Designer will be directly working with development of various features &#8230;]]></description>
			<content:encoded><![CDATA[<p><strong>Remedy Entertainment</strong>, the creator of <em>Max Payne<sup>®</sup></em> and <em>Alan Wake<sup>®</sup>,</em> and one of the leading independent game studios in the world is looking for a<strong> Systems Designer</strong> for <em>Quantum Break</em> on Xbox One.</p>
<p>As a Systems Designer will be directly working with development of various features that enable the action, levels and story to reach new heights. Your main responsibilities will be to design, implement and iterate game features with the various in-house and proprietary tools at our disposal. You’ll be closely working with the Level Designers and Gameplay Programmers to ensure that the gameplay features really hit their mark when in use.</p>
<p><strong>Requirements &amp; skills:</strong></p>
<ul>
<li>A minimum of 2+ years of experience in gameplay scripting and/or game programming</li>
<li>Proven experience with level editors and 3D modeling tools (UnrealEd, Halo: Forge, 3DS Max, Maya, Hammer, Radiant, etc.)</li>
<li>Solid understanding of game design, both from practical and theoretical perspectives</li>
<li>Excellent communication, problem-solving and team work skills</li>
</ul>
<p><strong>Plusses:</strong></p>
<ul>
<li>Background in programming, level design, game design and any relevant experience or studies (e.g., photography, film, art, etc.)</li>
<li>Passionate player of games with an ability to analyze competitive products for their strengths and weaknesses</li>
</ul>
<p><strong>Remedy offers:</strong></p>
<ul>
<li>A fast-paced, exciting working environment</li>
<li>A competitive compensation package with health care &amp; insurance</li>
<li>Focused, yet relaxed teammates and a lot of responsibility</li>
<li>We work hard but we also value a sane work-life balance, and we are committed to providing our team with a relaxed working environment</li>
<li>Should you be moving from abroad we are there for you every step of the way</li>
</ul>
<p>The Remedy offices are situated in Espoo, Finland and relocation to the Espoo/Helsinki area will be required. To apply, please fill in the<a href="http://remedygames.com/extra/job-form/"> application form</a> <strong>by 26th of May 2013</strong> with your CV and other information relevant to the position.</p>
<p>Remedy Entertainment Ltd., a privately held developer of action computer games, game franchises and leading edge 3D game technology is based in Espoo, Finland. Further information <a href="http://remedygames.com/studio/">here</a>.</p>
<p>Alan Wake and Remedy trademarks and logos are property of Remedy Entertainment Ltd. Max Payne is a trademark of Take-Two Interactive Software, Inc. All rights reserved.</p>
]]></content:encoded>
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		<title>Meet the new remedians</title>
		<link>http://remedygames.com/meet-the-new-remedians/</link>
		<comments>http://remedygames.com/meet-the-new-remedians/#comments</comments>
		<pubDate>Tue, 19 Feb 2013 11:26:49 +0000</pubDate>
		<dc:creator>Lauri</dc:creator>
				<category><![CDATA[AAA project]]></category>
		<category><![CDATA[iOS project]]></category>
		<category><![CDATA[Remedy Entertainment]]></category>

		<guid isPermaLink="false">http://remedygames.com/?p=1294</guid>
		<description><![CDATA[We recently sat down with our newest employees and trainees for a nice little chat about working at Remedy. Eva, Matti, Robert, Timo and Waltteri all became &#8220;remedians&#8221; when joining the company shortly after we moved to our new studio &#8230;]]></description>
			<content:encoded><![CDATA[<p>We recently sat down with our newest employees and trainees for a nice little chat about working at Remedy.<strong> Eva, Matti, Robert, Timo</strong> and <strong>Waltteri</strong> all became &#8220;remedians&#8221; when joining the company shortly after we moved to our new studio in December.<span id="more-1294"></span></p>
<p>&#8220;Remedy has a funny contrast really, on one hand there&#8217;s such a casual environment with people socializing, chatting about games or playing pool while sipping free soda. On the other hand it&#8217;s such a creative place to be, and even trainees are given demanding tasks and responsibility. Probably the best word to describe Remedy is ambitious: everything is done in earnest.&#8221;</p>
<p>Our new guys (and gal!) come from various backgrounds. Some have gained years of experience working on games, others found their way here straight out of school. One of them didn&#8217;t even have a clue about the gaming industry, but ended up sending an application after googling open positions and finding a new interest in games.</p>
<p>&#8220;Remedy is worth applying to even though you don&#8217;t live in Finland, their re-location people really look after you and make the move painless. It&#8217;s one of the only Finnish AAA-studios and its reputation exceeds itself. I came here because Remedy is one of the few companies in the world that makes such cinematic, atmospheric and story-driven games.&#8221;</p>
<p>Although everyone seems content with Remedy, it seems that there&#8217;s still one thing missing. &#8220;More employees please! We need even more great talent to come work with us both on the unannounced triple A thing and the iOS project. Hey, and having new pool opponents wouldn&#8217;t be that bad either.&#8221;</p>
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