Whether audio, characters, animation, scripting or IT is your cup of tea – there’s a bunch of open positions available just for you! What we’re looking for is talent and a passion for games, and in exchange are offering a chance to do something new and unique with top-of-the-line teammates and perks.
Get a Monarch solution to your desktop, mobile and social media problems with the help of a time tech amplified Juggernaut – now availble even in the enormous 4K resolution!
We’re excited to announce that Remedy will be presenting the first ever live demo of Quantum Break’s time-amplified gameplay at Gamescom in August. Launching in 2015, Quantum Break will deliver an unprecedented fusion of cinematic gameplay and high-quality, live-action storytelling – exclusively on Xbox One.
We’re proud to announce that we have an Oscar winner in the house! Before joining Remedy, our VFX mastermind Greg worked on the critically acclaimed Alfonso Cuarón film Gravity. The movie received – among many other category wins – an Academy award for visual effects last night.
“Just like game development, creating visual effects is based on teamwork. I’m honored to have been part of Gravity’s hard working team with very talented peers, supervisor and a great director. It’s an easy transition from movies to games, and now I get to put my skills to the test with Quantum Break.”
Our Aussie was part of the award-winning VFX team, and his Down Under touch might be noticeable especially in some of the indoor scenes of the movie. Remedy would like to congratulate all Oscar winners and nominees for their outstanding work in film during the past year. Thanks for inspiring us, and making our games bursting with pop culture references possible.
If you would like to join our award-winning team of masterminds, you’re in luck! We have a royal amount of open positions available, waiting to be filled by a wide range of talents. Check out the updated job list here.
…and you’re invited! We have a ton of new job openings available, check out the current list here. Remedy is a place that brings together smart and talented people from around the world. We’re offering you an engaging work environment, competitive compensation packages and a great work-life balance. Read more about the Remedy perks on the recruit page.
Remedy was part of this year’s VGX event and oh boy we had a lot to show and tell. Our most clean-cut looking guys Ozz and Johannes flew all the way to Los Angeles, and jetlagged or not, kept it cool with the show hosts Geoff Keighley and Joel McHale.
The world got to see yet another glimpse of the crazy and exciting world of Quantum Break, narrated by our Creative Director Sam Lake. The trailer dives into the story and gameplay aspects of the game.
Our “one more thing” thing was the announcement of Remedy’s next title Agents of Storm coming to iPhone and iPad in early 2014. It’s got building, boating and blasting, so what could go wrong? More on that coming really, really soon…
We’re proud to welcome our new board members Mike Capps (former president at Epic Games) and Christian Fredrikson (F-Secure president and CEO). Remedy CEO Matias Myllyrinne explains more about the company’s changes and changing gaming industry in general over at GamesIndustry International and VentureBeat.
Get behind the scenes of Remedy Entertainment and meet the people working on Quantum Break, the genre defining experience that blurs the line between games and television.
Our Creative Director Sam Lake took the stage at the Xbox One @ E3 event and introduced new material from Quantum Break, running real time in-engine. Meet Jack Joyce, our desperate hero, a survivor of a failed science experiment that killed his brother and broke down time. This manifests as time anomalies where time stutters and freezes. Now Jack struggles to master his newfound powers to save the day before time literally runs out.